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Wesnoth Units database

Sorcerer
Sorceress

(image) (image)

Sorcerers are like the wind - they can stand in front of you and one second later behind you. On the battlefield they are fearsome enemies, and even the Aragwaithi keep a careful eye on them, preferably from at least a hundred feet away.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Wizard
Advances to:
Cost: 68
HP: 40
Movement: 5
XP: 100
Level: 3
Alignment: neutral
IDAragwaithi Sorcerer
Abilities: cures, heals +8, teleport
(image)staff
impact
13 - 2
melee
(image)mage-bolt
fire
15 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Castle160%
Cave250%
Coastal Reef-0%
Deep Water10020%
Flat140%
Forest250%
Frozen240%
Hills250%
Impassable10090%
Mountains260%
Mushroom Grove-0%
Sand150%
Shallow Water320%
Swamp240%
Unwalkable1000%
Village160%